The locales in Neverwinter provide an immersive experience for running content. Running content mostly supersedes stopping to take in the environmental design. The Art of Castle Ravenloft blog entry focuses on the artwork in the castle. The “From Another View” series features multiple entries focused on the player environment.
This entry is a visual tour, from another view, of the Lair of Lostmauth. The goal is to present a visual perspective, with a focus on environmental design, that players cannot experience while running the content in game.
Our first look is at the Drake Rider battleground. What happens after you open the floor? The floor stays open and you fall to an underground location within the same instance.
Because you’re zooming by, you might miss the circular hole in the detached building directly below the drake rider battleground. No doubt there are invisible walls that prevent falling players from landing on top of the structure below.
After one of the three doors open, you get to run the gauntlet on one of the three, interconnected paths to the scorpion bosses. As you can see from the image below, they’re all connected. If characters were not prevented from doing so, routes two and three both allow access to route one, where you hop over lava trenches and across column tops in a large lava lake.
On approach to the scorpion battle, two huge dragons flank the door to the battleground and from a heightened perspective you can see not only the flanking dragons, but also the lair of Lostmauth in the distance.
Finally, have you ever looked up after fighting Lostmauth? There’s a huge opening in his lair, which makes perfect sense. After all, Lostmauth needs to get into the structure somehow.
Just from the images above, we see that the underground environment is awash with lava and presents a very inhospitable environment. If you want a closer view of the images, click on each image below to take to you a larger version of the image.