Basic Build Notes: These guides are not meant to be comprehensive “bibles” on how you must build your class, but offer solid alternatives to get started in the new mod. Each of these builds should offer a solid foundation for you to start playing the new mod, but do not necessarily represent “BiS”, as that can depend on your preferred playstyle, gear, and stats.

Ranger Notes: The melee Warden Ranger build is the most viable from a DPS perspective. Check out the new video for detailed information on the melee Warden Ranger build. All the ranger AOE builds, if played right, should be within 5% DPS of each other.

The Ranger remains the most flexible class in the game with strong AOE and single target builds in both Warden and Hunter paragons. You can focus archery, mixed stance, or melee in the Warden path, and go single target archery or a thorned roots build in Hunter. All of these styles of play are viable for end game content. Check out Lord Willow’s variant Ranger build video for alternates to the Warden dps build. Make sure you scroll down towards the bottom of the page for a dps focused level 80 Ranger build (Warden) information. If you’re interested in jumping straight to Ranger gameplay, check out Lord Willow’s Ranger gameplay video.

Leveling Builds

AOE (pure melee)

This is all about hitting as many targets as possible, and having flurry up as often as possible to boost clear the ground damage, then switch to rapid strike as your at will when targets dwindle down to one or two remaining. Never switch out of melee stance to maximize your damage.

AOE Melee

AOE (pure Archery)

This is all about staying in an archery stance, and hitting as many targets as possible, and leveraging (using to maximum advantage) electric shot.

AoE Ranged/Archery

AOE (Stance Switching)

This is an AOE archery build, that is dependant on leveraging (using to maximum advantage) stance switching, and using electric shot.

AOE (DOT/ Trapper Style)

This is a stance switching build all about applying roots and bleeds. Your mainstay at will is rapid shot, though aimed strike could be mixed in if running with a tank. Use crushing roots as an alternative to seeker’s vengeance.

Single Target (Archery Style, best single target damage)

The only time you would switch out of ranged stance for this build is to apply gushing wounds. Rapid shot and Aimed Shot are your At-Will mainstays (rapid shot has a very slight edge in damage per second). You can easily switch marauders escape for constricting arrow, in that case also switch the Thorned roots feat for Critical action.

Level 80 Builds

Thanks to further hard work from Lord Willow, we can bring you new level 80 Ranger build to try out and tweak. There are suggested DPS boons on the Wizard build for level 80.

For detailed information about the melee Warden Ranger (the best Ranger build for DPS), check out Lord Willow’s video.

Warden AOE Pure Melee

This is all about hitting as many targets as possible, and having flurry up as often as possible to boost clear the ground damage, switch to rapid strike as your at will when targets dwindle down to one or two remaining. Never switch out of melee stance to maximize your damage. This build is not for the faint of heart, because it’s all Melee all the time (and no life steal), you will have a lot of interrupts due to enemy AOE which throw off your rotation, and therefore lower your damage output

When in AOE the rotation looks like: Throw Caution > Clear the ground x4 > Hindering Strike > Clear the ground x4 (or Rapid Strike if down to 1-2 targets) > Steel Breeze > Clear the ground x4> (or Rapid Strike if down to 1-2 targets) > Repeat from the top. Remember to mix in Forest Ghost for Trash, and Snipe for single target

Warden AOE Pure Melee

Warden AOE Pure Archery

This is all about staying in an archery stance, hitting as many targets as possible, and leveraging electric shot. You should never switch to melee stance with this build to maximize your damage

This build is a lot of fun to play (so much fun this is the build I used to level to 80 on Live), maybe not as effective on paper as a stance switching build, but it offers dynamic gameplay, and allows you to stand off a little bit an avoid enemy ground AOE (not getting interrupted to dodge = more DPS). This build pairs really well with a tank, or Melee DPS class holding most of the aggro.

Rotation: Split The Sky > Electric Shot x3 > rain of arrows > Constricting Arrow or Cordon of Arrows > Electric Shot until encounters off cooldown (rapid shot for single targets)

Warden AOE Pure Archery

Warden AOE Stance Switching

This is an AOE archery build, that is dependant on leveraging stance switching, and using electric shot.. This build can go two ways…

If you want to be more archery focused take the Storm Conduit Feat, more melee focused Take the Blade Hurricane feat

Warden AOE Stance Switching

Hunter AOE “The Bloody Rooter”

This build has become my personal favorite for Solo runs in Master Expeditions, and has been a strong asset in Multiple dungeon runs. This build will give you the most “breathing room” with a little extra control, and DOT damage, but will be the most difficult to master maximizing your damage (getting the most out of aspect of the serpent). From an AOE perspective this build performs roughly even with the other AOE builds, but it does much better than the other AOE builds on Single Targets.

This is a stance switching build all about applying roots and bleeds, mainstay at will is rapid shot, though aimed strike could be mixed in if running with a tank, use seeker’s vengeance as an alternative to crushing roots. Make sure to leverage Slashers Mark Daily while in party to get a bit more Stamina to your tanks.

Hunter AOE

Hunter Single Target Archery Focused

In theory this build has to potential to give you the best single target damage and has good burst potential, in practice this build is situationally limited. Most of the best powers for this build have long cast times, this build will pull aggro off mediocre tanks, and has basically no AOE utility for bosses that spawn minions. As such this build should be limited to scenarios where you know there will be no AOE need, and you have a good tank keeping the enemy AOE out from under your feet. As soon as you start dodging around your Damage output will plummet

The only time you would switch out of ranged stance for this build is to apply gushing wounds. Rapid shot and Aimed Shot are your At-Will mainstays (rapid shot has a very slight edge in damage per second). Can easily switch marauders escape for constricting arrow, in that case also switch the Thorned roots feat for Critical action

Hunter Single Target Archery Focused

If you want, you can check out our archived Ranger basic build blog post.

Advertisements