Wesite logo for the tredicium

Welcome to the Cloak Alliance, a group of 13 guilds from all over the world in Neverwinter that have come together. We are building our strongholds and fighting the good fight. While mainly pve based, you may find some members that do pvp.

We use discord to keep in contact in game with chat and other features so ask your leaders for an invite. Like this site and want to keep updated, just click the follow on this page.

Latest News and Announcements

Mod 16 coming April 23 2019

Announced on Facebook “Lead Designer Thomas Foss, and Systems Designers Jared Sears and Chantelle Tatum are here to discuss some of the exciting new content and features arriving with Neverwinter: Undermountain – releasing on PC April 23!”

Mod 16 is not going to be like what you already knew. Get on board for a new ride and re-learn you what your favourite character does. See the way the pets work has been changed. Discover reconnecting in teams and face new challenges. Be able to upgrade you insignias and fight the good fight for new gear and reward systems. Mounts have been increased in retain same percentage bonus in stats (legendary mounts 10k stat points)

Magnitude: You will notice that all your Dailies, encounters & At-Wills now list magnitude. What is magnitude? Well quite simply 100 magnitude just means 100% of your weapon damage (that is the damage range listed on your equipped weapon). So 500 magnitude is 5x your weapon damage. 45 magnitude on at-will means its 45% of your weapon damage, etc. Magnitude at a glance gives you an easy way to compare the damage of your abilities. What it doesn’t account for is activation time of those abilities, nor the cooldown. Nor whether they hit aoe vs single target. All of which can contribute to DPS, which is short for damage per second. Anyhow, we hope this clears up what this new MOD16 “magnitude” thingy is.

Summary of Mod 16 Cryptic blogs

If you don’t want to read through all the Developer blogs, we’ve summarized the information released to date.

image of Halastur the mad mage

Mod 16 Class Builds (currently in preview)

(These will be updated after the final patch before go-live) Check out our class builds for Neverwinter’s Mod 16 Undermountain. Our own Sekhmet has collaborated with others and developed some class builds of his own based on what we see on the preview server.

Neverwinter theorycrafter Sharpedge has started a class build thread on the official forums. His work is excellent so you’ll want to check that out.

Companions in Mod 16

image of swashbuckler companion

We’ve also got a Mod 16 Companion Primer to help you with the major changes to companions, runestones and equipment.

Getting on the preview server

If you want to test mod 16 changes out, transfer your character over to the preview server. To transfer a character, sign into the arc website. The link is: https://www.arcgames.com/en/my/character/copy/nw

Mod 16 Math

Want to know what calculations are going on in Mod 16? Janne’s mechanics supersite has you covered:

RJC9000 has documented work, originally solved by Sharpedge@thefabricant and evaluated by mathmagician and Janne, on what to choose between combat advantage and critical strike when you can’t have them both. Check out the google doc for the specifics.

There’s another blog highlighting key mechanics over at the Neverwinter Unblogged website.

Mod 16 Ability Scores

Ability Scores are now universal, but magical and physical damage bonuses are now separate. We’ve got screenshots of the new Ability Scores.

Want to know how much Critical Avoidance you’ll need to overcome to score that critical hit against an enemy? Enemy stats are the same for all their attributes and are based on their level. To see those, check out the Cryptic posting with enemy stat levels.

Other recent content

Are you struggling with the K Team challenge? For our perspective, check out our story.

The new Stronghold professions vendor schedule for 2019 is out and begins 25 Feb 2019.

 

Need to know when and where profession buildings are up? 

 

Latest Useful Things

If you’re looking for a resource to explore Neverwinter content online, we’ve created a page of links in different categories to help direct you to resources.

Latest Fun Bits

Check out our new Fun Bits section of the site! This section is intended for anything not announcement or utility related, such as our Art Tour of Castle Ravenloft, or the post with the new Neverwinter demotivational posters. We also have a way to add some spice to your dungeon run with the Wheels of Wonder.

Our newest entries are part of a series called “From Another View”, where we look at Neverwinter locales outside the perspective of running content. Check out the latest entry on Valindra’s Tower to see the hidden courtyard. Previously in the series we covered:

Advertisements